🎯 English Wordle

Classic 5-letter English word guessing game. Perfect for vocabulary building and pattern recognition skills.

Interactive Years 7-13 5-10 min

⏰ Countdown Letters

Build the longest words from 9 letters in 30 seconds! Te Reo Māori words earn double points. Challenge yourself to find the 9-letter word!

Fast-Paced Years 8-13 2-5 min

Beat the Clock!

🐝 Bilingual Spelling Bee

NYT-style spelling bee with bilingual support! Find English and Te Reo Māori words using 7 letters. Māori words earn double points! Features word definitions and pangrams.

UPDATED! Years 8-13 15-30 min

Now with Definitions!

🎯 Categories Challenge

Team-based game where students race to name items in specific categories. Features cultural integration, educational themes, and progress tracking. Perfect for collaborative learning!

NEW! Years 7-13 15-30 min

Play Now with Teams!

🎮 Kahoot: Te Reo Māori Basics

Interactive quiz game covering essential te reo Māori greetings, numbers, and everyday phrases. Perfect for whole-class engagement.

Interactive Years 7-13 15 min

Game PIN: 12345678

🧮 Probability Casino

Students run a "casino" to understand probability, odds, and expected outcomes. Hands-on learning with real mathematical applications.

STEM Years 8-11 45 min

📝 Academic Vocabulary Bingo

Bingo game using subject-specific academic vocabulary. Students must define terms to claim their squares.

Vocabulary Years 7-13 20 min

🎭 Figurative Language Theater

Teams act out metaphors, similes, and other figurative language examples for others to guess. Creative and memorable learning.

English Years 7-10 25 min

🔍 Media Bias Detective

Students analyze news articles and social media posts to identify bias, fact vs. opinion, and reliable sources.

Critical Thinking Years 9-13 30 min

⚖️ Treaty Negotiations Simulation

Role-playing game where students negotiate different perspectives on Treaty of Waitangi articles and their modern applications.

Humanities Years 8-13 45 min

🏆 Scientific Method Race

Teams compete to correctly sequence and apply scientific method steps to real-world scenarios and experiments.

STEM Years 7-10 35 min

🎨 Art Movement Mystery

Teams analyze artwork clues to identify art movements, techniques, and historical contexts through collaborative investigation.

Arts Years 9-13 40 min

📊 Graph-a-Lie

Students create and identify misleading graphs and statistics, developing critical analysis skills through playful competition.

Maths Years 8-13 25 min

🌊 Environmental Action Board Game

Students navigate environmental challenges and solutions, making decisions that affect their community's sustainability.

Environmental Years 7-12 45 min

⚡ Two Truths & A Lie: Historical Edition

Quick game using historical facts about Aotearoa and the world. Perfect for lesson starters or brain breaks.

Review Years 7-13 10 min

🎯 Word Association Web

Students build vocabulary webs connecting new terms to prior knowledge. Visual and collaborative learning.

Vocabulary Years 7-11 15 min

💻 QR Code Scavenger Hunt

Multi-station activity using QR codes to access questions, videos, and interactive content across any topic.

Technology Years 7-13 30 min

🪃 Whakatōhea Legends Challenge

Students piece together traditional stories using clues, learning about cultural values and historical events through interactive storytelling.

Te Ao Māori Years 7-12 35 min

🌊 Pacific Navigation Simulation

Teams use traditional navigation methods (stars, currents, wildlife) to plan Pacific voyages, integrating STEM with cultural knowledge.

Cultural + STEM Years 8-13 45 min

🏠 Housing Crisis Role Play

Students take on roles of different stakeholders (renters, investors, politicians) to negotiate housing policy solutions.

Economics Years 10-13 50 min

💰 Wealth Inequality Simulation

Interactive simulation where students experience how wealth accumulates differently based on starting conditions and systemic advantages.

Social Studies Years 9-13 40 min

✍️ PEEL Paragraph Olympics

Teams compete to construct the strongest argumentative paragraphs using the PEEL method across different topics and contexts.

English Years 8-13 25 min

🎪 Bias Detection Carnival

Rotating stations where students identify different types of bias in media, advertisements, and political messaging.

Media Literacy Years 9-13 35 min

🔬 Microplastics Lab Investigation

Students collect and analyze water samples, then present findings in a mock scientific conference format.

Environmental Science Years 10-13 60 min

🌿 Traditional Ecological Knowledge Match

Students match traditional Māori ecological practices with modern environmental science concepts and applications.

Environmental + Cultural Years 7-11 20 min

🤔 Ethics Dilemma Tournament

Students debate complex ethical scenarios, practicing argumentation skills while exploring moral philosophy and decision-making.

Philosophy Years 11-13 45 min

⚡ Concept Speed Dating

Students rotate quickly through partners, explaining key concepts in 60 seconds each - great for review and assessment.

Review Years 7-13 15 min

🎯 Exit Ticket Jeopardy

End-of-lesson game where teams answer questions in Jeopardy format, summarizing key learning from the day.

Assessment Years 7-13 10 min