WEEK 5 · PEACE / POWER · PHASE 5 · DECK ph-d + d1–d20

Who gets to make the peace?

▸ This lesson runs inside the continuous classroom deck — Phase 5 · Making the peace

WALT / We are learning to

Identity question: Did winning the war make New Zealand more independent?

Functional reo: kōrero / discuss · tuhia / record. Keep the language load light because the conceptual load — compromise, security, justice, empire — is already high.

Lesson 9 · The peace table is not equal

  1. Question first: if fighting stops tomorrow, what still has to be decided?
  2. Armistice vs treaty.
  3. Paris: many nations were present, but power was unequal.
  4. Big Four role cards are introduced through goals, not life stories.
  5. Each delegation ranks non-negotiables: security, reparations, German military limits, territory, League, colonies / mandates, trade.

Lesson 10 · You Make the Peace

  1. 100 influence points: groups negotiate one settlement.
  2. Mid-negotiation shock: new constraint / information forces revision. The goal is not to “win” but to experience trade-offs.
  3. Reveal selected Versailles terms only after the student settlement exists.
  4. Compare: similar does not mean correct; different does not mean wrong. Ask whose priorities dominated and why.
  5. Accuracy repair: Article 231 is not “Germany confessed sole moral blame”; the final reparations total was determined later.
  6. Massey / NZ: compare 1914 and 1919 status.
  7. Who was missing or weakly represented? Germany in the final terms, colonised peoples, Indigenous voices including Māori, and Samoan agency.
  8. Revisit the phrase “war to end all wars”. Does it still work as a hope? as a description?

Deep-learning moves

  • Role constraints before content reveal.
  • Negotiation as embodied systems thinking.
  • Revision under new information.
  • Representation / absence as power.
  • Compare student model with historical reality.

Kaiako guardrails

Deck implementation

Phase 5 is implemented as divider ph-d plus slides d1–d20 inside the 174-slide deck: armistice question · who gets a seat · Big Four through goals · victory conditions · negotiate · shock/revision · Versailles reveal · Article 231/reparations nuance · Massey 1914→1919 · missing voices · “war to end all wars” revisit / Identity Ledger.